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1. Created a spline for the arm of the chandelier.
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2. Used sweep NURBS and a square primitive to turn into a 3D object.
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3. Deleted some of the edge loops to cut the poly count.
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4. Extruded the candle holder and candle.
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5. Duplicated the arm around the centre point.
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6. Joined the arms up.
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7. Created the centre of the chandelier using extrude and scale.
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